![]() ![]() Basically, when it comes to combat, Paladins have it all, only lacking decent ranged combat options. Aura of Protection is also a support ability, nicely complementing other support tools like Bless, Shield of Faith, and Lay on Hands. Paladins also have outstanding defense due to access to all armor and shields, Defense fighting style and most importantly their Aura of Protection. The class has good damage, and its burst in particular is second to none. Ideally, no subclasses should have this rating.Ĭlass overview: Paladin is almost always on the top of tabletop DnD tier lists. There are no mechanical reasons to choose it for your character. But it is still good enough to complete the game with, and can be chosen for narrative and flavor reasons.į - this is a very bad subclass, clearly inferior to other options. ![]() It is probably not perfect for its main job and quite bad at other things too. This subclass is either focused on one narrow role, and is very limited outside of it, or it is a jack of all trades, able to do some damage, some tanking, some exploration, but probably not too good in any of this.Ĭ - this is a slightly underpowered subclass. It does its main job extremely well, although it may be limited in other roles.ī - this is a fair level of power. Ideally, no subclasses should have this rating.Ī - this is a strong subclass with very few downsides. There is really no mechanical reason to play other subclasses of this class. S - this option is clearly superior to other available subclasses in many ways. In my comparison, I will focus on subclasses’ combat capabilities, but I will also consider their utility outside of combat. ![]() Ideally, I don’t want to see any subclasses that are too powerful compared to other options, nor too underpowered - because both cases limit your choices, forcing you to play or not to play certain characters if you want to fulfill that power fantasy. That is why in this tier-list I am not comparing subclasses against some objective measure of power, but look for options that stand out. So ideally you’d want all your characters to feel heroic and overpowered. Solasta is a single-player game, you’re not competing against other players, so your enjoyment mostly comes from the feelings of success and fulfilling the power fantasy - dealing a lot of damage in combat, passing critical skill checks, saving a character with a well-timed Healing Word etc. Of course, if you don’t care about mechanical power - a totally fair way to approach an RPG game - you will probably not find this tier list relevant.īefore we begin, let’s establish what I mean by balance. That is why I’ve decided to look at all the classes and subclasses currently available in the game and see how they fare against each other. That is why the notion of class balance is much more important for the enjoyment of the game in Solasta than it is in tabletop 5e or even in a more narrative-focused game like Baldur’s Gate 3. (If you install both mods, humans will start with two feats.Solasta emphasizes one aspect of 5e DnD - combat. If you want every species to start with a feat, Level 1 Feat All Races makes that possible. A lot of D&D players prefer the rules for playing a "variant human", which gives you options for personalizing what you're good at and lets you choose a feat at level one. Alternate Human Roll up a human character in Solasta and you'll get the default version from the Player's Handbook. However, Solasta ties its crafting system to the proficiencies determined by your choice of class and background, and if you don't want to risk missing out on one-or not having anyone who can pick locks because you don't happen to have a rogue or low-life-this mod lets you choose which proficiencies and bonus skills you start with no matter your background. A paladin with the spy background feels quite different to one with the acolyte background. Flexible Backgrounds One of the neat things about 5th edition D&D is that characters aren't just defined by class, but also have a background that suggests a life outside that role. Make sure not to use the vampire-looking face-when I tried it my character's animations were all swapped for the vampire's, which meant she attacked by biting, equipped weapons that clipped through her claws, and hovered in every combat. This mod gives you an extra 54 faces to choose from by unlocking those used by NPCs, which means a wider variety with a lot more lined and elderly faces. It's hard to make four distinct-looking characters for your party. Here's what you can expect to find there: SolastaFaceUnlock Character customization in Solasta is a bit underwhelming. If you're someone who enjoys spicing things up with some user-created content, this PC Gamer article lists a few notable feature-focused mods for Tactical Adventures' Solasta: Crown of the Magister, and then points us in the direction of some fun custom dungeons. ![]()
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